

However, it may be necessary (or even convenient) to go to war with Austria for sphere control - a large ally such as France would be indispensable in this conflict, as Sardinia-Piedmont's military is inevitably smaller than Austria's. It is also an option to sphere the south Italian countries from Austria. Declare any peace when the rebels have taken control over the capital, and wait for them to take the entire country. One can also provoke rebels, by attacking another Italian state (reduce prestige is a good CB for this), and occupy them until rebels rise up. Once you are a Great Power, the event "Garibaldi's Redshirts" may occur when rebels rise up and take over Italian countries. When trying to achieve this, focus on administration, industrial and military technologies - if needed, form an alliance with a reasonable great power (such as the convenient France) and help them out in a war the prestige gained will help elevate you to Great Power status. If you wish to unite Italy as Sardinia-Piedmont (the most common option, though the other states must follow largely the same procedure) the first objective is to become a Great Power.

Sardinia-Piedmont is one of the best Italian minors, as it has reasonably good and readily researchable industrial, diplomatic and military potential (these are the three areas to be focused on for uniting Italy). It is formed with the decision Avanti Italia!Īlthough any Italian state can be used to create Italy, the easiest tends to be Sardinia-Piedmont. It is possible, and relatively easy, to unite the Italian peninsula together and form modern Italy. Italy begins the game split into many mini-states, as it has been through history since the Middle Ages.
